First trailer for Foodgitives.
How can food escape being cooked when they have no legs?? ☠️
In this couch co-op game you'll need to rely on each other to avoid the chopping block — or don't, there's singleplayer mode too.
#indiedev
Balancing game difficulty is hard. Too easy and players check out. Too hard and they rage-quit before learning from the gameplay loop.
@edwardivan_dev articulates how Foodgitives found the sweet spot. Check out his video on "hacking player retention". Link below.
#indiedev
Had a blast putting together this level design breakdown for our project Gate Zero! ✏️
In the video, I walk through how we blend history, narrative, and exploration to craft meaningful and memorable gameplay spaces.
🎥 Check it out here: https://t.co/ibeBMMcJZq
#LevelDesign #GameDesign #Gamedev #IndieDev #UE5 #NarrativeDesign #GameDevTips #EnvironmentDesign
Game devs and level designers NEED exposure more than ever. ✏️
I sat down with @edwardivan_dev to talk about:
• game dev exposure
• networking
• level design
• roadmaps & deadlines
• our current projects
…and more.
If you're trying to grow as a developer, this one’s definitely worth checking out.
🎥 Watch the full Podcast episode here: https://t.co/CSS7yOU93h
I’ll be making more episodes like this in the future to share insight about the industry, networking, and level design. Let me know what you think below! 👇
#gamedev #gamedesign #indiedev #gamedevelopment #leveldesign #career #production #designprocess #networking #gameindustry #devlife #productivity #learning #portfolio
Is it #PitchYaGame or #PigYaGame?
Pixel Washer offers:
🐷 A cute piggy with goggles
🎨 Lovely #pixelart
😱 Mesmerizing gameplay to help forget the horrors
🍑 Single-pixel buttholes
If that sounds alright to you add it to your Steam washlist
🎉HAPPY 2 YEARS to LunarLux!🎉
To celebrate, we’re thrilled to announce:
LunarLux Eternity — the stellar sequel to LunarLux — featuring Battle Chips, Deck Building, and a real-time grid-battle system inspired by Mega Man Star Force!
Now in development!
#LunarLuxEternity#JRPG
You read that correctly - The battle system is like Mega Man Star Force - I'm super excited to showcase how we evolve LunarLux 1's Battle System in the sequel. MMBN and Star Force fans are eating good right now! 🔥
Hollow Knight: Silksong’s level design is brilliant! ✏️
I just made a quick video breaking down how Metroidvania design influences level design—and how one of the game’s early quests teaches players to master a new ability through smart, intentional design.
It’s a perfect example of how strong level design can feel exciting, rewarding, and memorable.
🎥 Watch here: https://t.co/dX4Rug4hvQ
#Silksong #HollowKnight #Metroidvania #GameDesign #LevelDesign #IndieGames #Gamedev #SilksongRelease
It's been a year since I ran this YouTube channel on how to speedrun the game development process without losing quality.
If you're interested in making games quickly, check this out!
https://t.co/iSzeniRSvR
#gamedev#fastforward#asap#indiedev#unity#unreal#advice#steam
Happy Wednesday, tavern-dwellers ! 🐸🍸 We are excited to announce that we will be showcasing our demo in the gaming hall at PLAY NYC ! 🎮🗽 Thank you to @LatinosInGaming for our first out of island event ☀️ see you there, folks !
Today, @BibleX_Games released the trailer for Gate Zero! I’ve been working as a level designer on this for the past year — can’t wait for you all to play it and to talk about level design! ✏️
Make sure to check out the full trailer on the PlayStation channel, and wishlist the game so you can play it when it comes out! 🎮
🎥 Full Trailer: https://t.co/IfAnrDgvXY
#GateZero #GameDev #LevelDesign #PlayStation #UnrealEngine #UE5