Been working on the creature behaviour system a bit.
It’s not just blindly chasing the player anymore, it can notice things, react to different situations, and change what it’s doing depending on what’s happening around it.
Still very WIP, but it’s starting to feel a lot more alive.
#indiegame #indiedev #coalduty #coop
A little look at the procedural map generation in Coal Duty.
Watching it spit out map after map never gets old. Since it's fully procedural, it can generate pretty much endless unique layouts, so every run feels a bit different.
#indiegame#indiedev#pcgame#coalduty
Coal Duty Playtest is LIVE!!!
You can request access on the Steam page now if you wanna try it. We'll be watching feedback closely.
See you underground...
https://t.co/k1xKxav03L
The team that reached the top of Deep Jam is now clear. 🎮🏆
After intense development phases, mentoring sessions, and presentations on the Indie Core stage, CoreCrew Games secured first place at Deep Jam with Coal Duty following the jury’s evaluations.
If you want to take a closer look at the Deep Jam champion 👇
https://t.co/7ECsYpoIsc
Congratulations to the CoreCrew Games team. We believe this first step taken on the Indie Core stage marks the beginning of much greater achievements. 🚀
--TR--
Deep Jam'in zirvesine oturan ekip belli oldu. 🎮🏆
Yoğun geliştirme süreçleri, mentorluklar ve Indie Core sahnesindeki sunumların ardından CoreCrew Games, Coal Duty ile jüri değerlendirmeleri sonucu Deep Jam birinciliğini elde etti.
Deep Jam şampiyonuna yakından bakmak isterseniz 👇
https://t.co/7ECsYpoIsc
@CorecrewGames ekibini tebrik ediyoruz. Indie Core sahnesinde atılan bu ilk adımın, çok daha büyük başarıların başlangıcı olacağına inanıyoruz. 🚀
After careful consideration and hearing the feedback from our fans whilst fully respecting their concerns, our show in Istanbul will be now postponed until 2026 so we can ensure DBL Entertainment will not be involved.
Thank you for your ongoing support, it means everything to us. See you in 2026!