Volumetric atmosphere in #Blender. Cycles. 1:1 scale of Earth.
Using it to validate the analytic multiple scattering for Eevee that I am developing for clouds and atmospheres.
"Symmetrize" modifier available in normalMagic 1.1
- Custom normal support
- Mirror plane + direction shown in viewport
- Local/global/object space symmetry
#b3d#normalMagic