We've added several character abilities and are setting up a minigame for hacking other players' personal rooms. All players start with a crystal that is linked to their inventory and where loot is stored. By passing the players' defenses, they can hack the crystal and take the loot (not all of it; we'll add a locked vault feature where you can store your most valuable items, but there will also be a complex system for hacking the secure vault). We've chosen Wordly as the hacking minigame. Players set a password, and others have the opportunity to hack it (there are several nuances to hacking, but more on that later). Next, we'll add "Void Scanning" to search for other players and instances.
CA: BTUu1KQ1rhcmtMVGLm7unFbCR4CU6RCwxhTtK2xUpump
#IntoTheVoid #GameDev #GameFi
Four months ago, before Sophia ever touched mainnet, we were building and testing everything on Solana devnet.
Before the wallet infrastructure.
Before the agent orchestration layer.
Before BYOA.
Before multi-tenant support.
Before autonomous transaction execution.
We built a prototype.
Today we’re sharing that original open-source devnet repository with the community.
If you’re building in agentic finance, autonomous wallets, AI agents, or Solana automation and need a devnet foundation to experiment with, fork it, break it, improve it, and build on top of it.
Every production system starts somewhere.
Sophia started there.
The video below shows what the early prototype looked like before the current architecture evolved into what we’re running today.
To everyone following the journey:
The work won’t stop.
There is still a long road ahead.
More infrastructure.
More security.
More agent capabilities.
More experimentation.
But every week we get a little closer.
LFG ⚡
Open Source Repo: https://t.co/6bdSTkCyMD
They must not be checking out what’s going on in that TG
RED DAYS IS THE BREAD DAYS
$TEARY UP 35% on the week @TearyTeardrop next leg up
🚫😢🎰 SLOW MONEY BETTER THAN NO MONEY
HUSTLERS HELPING HUSTLERS
No Crying in the Casino
https://t.co/bodwsZMWhh
Today's progress:
Coin has graduated!
The launcher has been submitted for review and certification as an open source project.
A minimum work plan for the beta version has been prepared.
About 12 people have been blocked on social media (promoters and scammers).
We are gradually improving the website and launcher.
Regarding products on the marketplace:
What's the point of lowering their prices if they were added from the very beginning? The project is growing and developing, like everything else. (We were asked to reduce the price by a third.)
🚀 2-Month Milestone: Key Achievements and Next Steps
Over the past two months, our team has done massive work: from launching our first products to securing investment and adjusting our strategy. Here are the main results.
💎 Ecosystem & Token
Token & Website Launch: We successfully launched the TANJO token and the MVP (early) version of our website.
Payment Integration: Fully configured on-site transactions. Users now have the full ability to trade and conduct operations seamlessly using the TANJO token.
Token Stabilization: The TANJO token has successfully passed its initial market adaptation phase (the "Bonding curve progress") and demonstrated resilience.
🎮 Gaming Products
First Release: Launched our first web clicker, which already features farming mechanics, a skin system, and other core functionalities.
Strategic Pivot: After analyzing the initial results, we reached an important conclusion: the web gaming format is not the right fit for our launch phase. This allowed us to avoid spreading our resources thin and shift our primary focus to the development of our main game.
🏗 Infrastructure & Partnerships
Securing an Investor: An investor has joined the project, providing us with the necessary infrastructure: dedicated servers, databases, and other hardware to ensure stable operations and scalability.
PC Launcher: Released the desktop launcher for our future games. It is currently undergoing review and digital certification so that antivirus systems recognize it correctly and don't trigger false positives due to the application being new.
🛠 Developer Ecosystem
Service for Partners: Started active development on a platform for third-party developers. We are building a dedicated client that will allow creators to easily and conveniently publish their games and applications within our ecosystem.
🔜 What's Next?
Beta Preparation: We are actively preparing the beta version of our key products.
Continuous Development: Work on the project continues at an intense pace. There are still many important tasks ahead, but the foundation is laid, and we are moving steadily toward our goal.
Stay tuned for updates—there's a lot of exciting stuff ahead! Your feedback and support are incredibly important to us.
The prophecy was already on-chain.
Most people wait for permission.
Most people wait for headlines.
Most people wait for green candles.
By the time the crowd sees it,
the opportunity is already gone.
Build conviction before the market does.
Solana is about to experience the best devs on chain
— Rabbi
@anndylian $TEARY Teardrop is growing, and the community is growing… We are trying to build something the right way…. Slow, steady and built with the community.