¡¡Mañana nuestra cita mensual con Street Fighter!!
Marzo (@2XBCN) 2026 - Inscripción :
https://t.co/8HGwd875jr
Stream: https://t.co/94XJrOaiR2
¡¡Os recordamos que hay premios!! (foto de los que ya se han repartido entre los primeros puestos de Enero y Febrero, Kepa y Ricky)
Los compañeros de Madouken y @MadridFGC están organizando un torneo de Super Turbo para Septiembre en Madrid.
📝 Os podéis apuntar aquí: https://t.co/6jtZHODDfz
📢 Ladies and gentlemen, the legendary Super Street Fighter II X tournament will be back.
Welcome X-MANIA 💥
This tournament will be one of the attractions of the next Mikado’s Europe 5th Anniversary
Don’t miss this historic opportunity for playing with us with the best arcade cabinets and community
🕹️MIKADO EUROPE V-V
📆 2-3-4-5-6 de abril de 2025
📍 Murchante (NAVARRA) 🇪🇸
Entradas 🎟️👉 https://t.co/FVmFpBSSry
tickets 🇬🇧 🎟️👉 https://t.co/CP1S1QJPjq
@babamikado
CRT simulator GPU shader coming December 24, 2024 on github & shadertoy!
Genesis of CRT-simulation replacements in future, when used CRT tubes are near-extinct.
Tomorrow's 240Hz, 480Hz & 1000Hz OLEDs can optionally faithfully simulate CRT electron beam for 60fps content.
This event would not have been possible without all of you beautiful people.
VODs and official pictures coming soon 👊
Thank you so much!
#XSB2024#SSF2X#LABAGARRE
Behold, Year 2 for #StreetFighter6!
🐎 M. Bison
💥 Terry Bogard
🔥 Mai Shiranui
🦓 Elena
The first guest characters in the series from Fatal Fury by @SNKPofficial are joined by two high-spirited veterans!
El próximo Flying Barcelona Tournament se celebrará en la cueva de @RickiTTT del 8 al 10 de Noviembre de 2024.
Habrá torneo individual (sábado) y por equipos 2vs2 (domingo por la mañana).
Más información e inscrippciones próxiamamente.¡Guardaros la fecha!
Sega Genesis Blast Processing MAXED OUT ???
Whats better than 660 sprites in 660 colors (prev demo) ???
1013 sprites in 1013 colors !!!
Demo starts at 117 sprites then adds 20 sprites per second every second until it reaches Max Blast Processing at ~ 46 seconds mark.
Live Sprite/Color Counter top left , updates periodically.
Thanks to @Carsten1349 for amazing artwork and @laurent_crouzet for pumping audio (a Lufthoheit team collaboration) - appreciate your support guys !!
Snippets:
18 Hardware sprites multiplexed 56x each (max level) = 1008 sprites + 5 player ships = 1013.
4-5 colors changed by DMA every scanline.
Repositioning 4.5 sprites every scanline - this is VDP maximum level for X&Y (more sprites onscreen with color change is not possible unless I find a miracle).
Ran out of total palette colors near mid screen, Shadow & Highlight mode enabled to shadow more colors from that point.
Shown on Hardware MD 1 VA 6 + PVM.
Coding was a REAL headache, it uses ~ 97% of the cpu/dma time and timing is very tight.
Took 3 days alone just to get the music to play - PCM was taking up too much cpu (little cpu to spare). XGM2 sound driver helped & lowered cpu cost, thanks @MegadriveDev
Sprites are moved independently at 18 different speeds and their distribution was tricky.
Background Planes A & B used for spinning Galaxies.
#SGDK #SegaGenesis
✅ Listo el cartel oficial del Fightcade Offline Festival 2024 .
Ya se pueden adquirir las entradas 🎫 en este link 👉 https://t.co/dk8O7IhPTw
Si estas fuera de España y te quieres registrar, contactarme en privado
Gracias a @TequilaWorks y @don_raul por el patrocinio 🔥
New Era, New Energy! New games from Jet Set Radio, Shinobi, Golden Axe, Streets of Rage, and Crazy Taxi - now in development!
Sign up to follow the latest: https://t.co/SAqyoLRcGg