Fourth online #SIGE meeting.
KA204 Social Inclusion trough Gamification in Education.
Discussing:
✅ Desk & field research last steps.
✅ Planning next steps in O1.
✅ Planning first steps in O2.
✅ Miscellaneous.
#ErasmusPlus#internacionalizaCyL#formaciónCyL
SIGE is the newly approved #erasmuspluska2 project about educational power of #Gamification as an innovative instrument for enhancing active participation, engagement and inclusion in education and in society https://t.co/JVytsB9OZv
#sige#socialinclusion