@arturontheradio I was really looking for something like arts or wirebugs but more grounded for mainline. I thought "aiming weapons would be cool", then it was announced. Now that we see it for what it is, it was a really bad idea
Destroying a game's art direction after not actually working on the game is peak AI mentality. Do nothing, ruin things for everyone, celebrate. This is nothing to be proud of, it is a disgrace and one's inability to recognize that points to severe delusion. Disgusting.
@ConRayArt I think about shows with ad breaks and how much the pace changes when the ads themselves are removed. I think it's possible to do good scene transitions without making it too artificial
@Nintendeal Symmetrical, for many reasons, but at minimum anyone who uses southpaw will have a properly mirrored experience compared to the insanity of asymmetrical southpaw
@kataikou@ValiantValorie As a lefty I thought I wanted this, and it hasn't been disproven yet, but I'd really prefer a fully flipped pad, plus and enter on the left
@ValiantValorie Num ~~not lock~~ on left thumb, JKL becomes 456 of numpad. love my planck. I never use numrow anyways, too far to reach and being a lefty I was always inaccurate with the 67 area
@Beefjerky115@aedison Don't forget about N64 and gamecube when B was on the left. Geez, every cardinal has been back at some point, but only 2 for confirm...