Je jure que ya rien qui donne moins envie de voyager que @SNCFVoyageurs et @Eurostar qui annulent ton train de retour et te proposent soit une flopée de trains non reservable soit des billets des dizaines d'euros (si pas 100+) plus chers ou qui t'arrangent pas
Finally beat Seihou Shuusou Gyoku Lunatic in 1cc (with max starting lives)
Spammed bombs at the end but eh, I had them, might as well use them
Will go for a 1cc with default starting lives then try no bombs
I'm so happy rn
Because apparently I love wasting time, updated the nojump areas for skydrift with new screenshots and a video
It looks better than my old personnal file I guess ¯\_(ツ)_/¯
https://t.co/x3xFPlfiiM
It really takes cleaning up my Skydrift research to realized how much stuff I wrote. I have not even started ringbounces and that's probably the longest by a mile
https://t.co/GuOucdc2w6
OK, TH02 bullet hitboxes.
As usual, they are best visualized using the specific shape of each bullet type. A bullet only hits Reimu if every pixel of its sprite lies within the indicated area.
TH02 makes this easy by only having five different shapes and no directional ones: