UMVC3 Rollback Netcode Progress (REAL)
Most of the roster is working in full matches, but there are many things to fix, a dozen+ move desyncs left to find, effects,etc
Still a lot more work left!
Thanks @Armonte for reverse engineering, @ArcherOLegend@eternalyoshi for testing!
DEVIL MAY CRY 3 CRIMSON Patch 0.5 has released! Check Patch Notes and grab your installation at:
https://t.co/zp9dRenhGh
Thanks to @Nelo47Angelo for this footage!
Extra Tech Middle Eastern Evo Tournament
April 10 at 2:00 PM Est
Sign Up: https://t.co/9UNrdQDLs5
Live: https://t.co/pNUn1aFmX0
Matcherino: https://t.co/RvqSVp2CzW
Extra Tech Middle Eastern Evo Tournament
April 10 at 3:00 PM Est
Sign Up: https://t.co/9UNrdQDLs5
Support: https://t.co/RvqSVp2CzW
Watch: https://t.co/pNUn1aFmX0
Hey Shinobi,
As always, here is the monthly progress report for March 2026:
- Continued major work on a new animation system, including full root motion integration.
- Reworked how animations behave in gameplay to better support movement, combat, and overall responsiveness.
- Built new animation data systems and workflows to support the ongoing movement system rework.
- Improved how movement direction and player input influence animations, making actions feel more grounded and reactive.
- Continued migrating core animation functionality into more stable systems for long-term scalability.
- Fixed various issues related to animations, chat systems, and overall stability.
- Continued work on ability animations and overall animation polish.
- Continued improvements to customization items.
- Updated character drafts and refined their lore.
- Reached a major milestone on Satoru’s main theme soundtrack, with composition and lyrics completed, now entering final vocalization.
As always, we’re excited to share more with you in the coming months.
As a small behind-the-scenes look, here’s a glimpse of our lead animator reviewing one of the attack animations that have been in development for this month.
Thank you for your continued support!
Don’t buy this. They did a full demonstration and reveal the way it was because they thought it looked great. If it looked bad, they would’ve just waited to have the devs show off how good it could look. GenAI isn’t here to produce art. It’s tricking you into thinking it is.