@nikgeneburn In regards to the high end gear restrictions, I seen it as being better if it was tradable in flea, it allowed players who could not put as many hours into the game to still get good equipment to challenge pvp
Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking.
Yes, this is a price increase and it will only affect a small subset of current Unity Editor users.
Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers.
The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect.
We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share.
We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts.
We are actively listening to and following your questions closely. Please review our FAQ (https://t.co/YOA8dvVdjO) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: https://t.co/yG9GW4Hu3z.
@ludumdare I noticed on my account I can't see my previous games. But if I go to the games page it does show me as being the creator. Will there be a fix for this? (Mainly just want to know as it was difficult to refind the game I done in LD52)
Day 7 of 100 days of Drawing. Lession learned, save before starting to work. This head drawing is all that is left after I accidently closed Clip Studio Paint, lost the rest of the sketches which is a pain