I might have fumbled hard during the launch of my new app...
I thought, “Why add monetization in v1? I’ll add it later.” Then I woke up to find my AI credits completely depleted and, in a bit of a panic, temporarily pulled the app from the App Store.
It’s back up now, and I’m still seeing a steady flow of users, just not quite at the same level as the first few days.
That said, I still think there’s a good opportunity to grow it through organic social media.
Either way, it’s been an exciting start. Let’s see where it goes. 🚀
Latest version is live on the App Store 🚀
Trying out a freemium model: track one habit for free. Hoping to trade that for some valuable user feedback. Will see how it goes!
Was hoping to launch my new app last night, but I’m still debugging a crash that only happens in TestFlight, not locally. Initially thought it was environment variables not loading, but now I think it might be something else.