@CosmicScale Wow! I ended up deleting other messages, I was going to send them again. But it would be a dream to see it working on any network adapter and via SMB. I believe that takvez can be done one day.
@CosmicScale It’s definitely worth a shot! I believe that by combining your expertise with Claude Code and REA, we could achieve some incredible things.
@CosmicScale I’m looking into REA—I actually sent you something about it on Discord; not sure if you saw it. Claude confirmed that it would, in fact, be possible to reverse-engineer the PSBN so that it could run on any PS2 via SMB or through non-official Sony adapters.
FINALLY, after months, I managed to fix one of the BIGGEST bugs in Silent Hill 5: Homecoming (the X-axis camera issue), along with improvements to the Y-axis and AIMING mode...
https://t.co/TBnB48cI34
NOTE: This patch only works in conjunction with the "Unknown Project" Mod.
Nunca mais perca seus prompts, históricos e chats importantes de IA.
-Backup Completo
-Restauração Segura
-Multi-IA: Suporte a 20+ferramentas
-15 Idiomas Nativos
VEJAM:
https://t.co/vromP4hPjq
#Dev#IA#Cursor#OpenSource#Productivity#GitHub
Atenção: os arquivos com sufixo _BRA são reconhecidos pelo patch Unknown Project v3.18 ou superior. No jogo original, sem o patch, remova _BRA dos nomes e substitua os arquivos-base em inglês, sem adicionar _ENG. Faça backup antes de instalar.
Tradução PT-BR de Silent Hill 5: Homecoming - v1.0.0 🇧🇷
By Emerson Teles; com melhorias de ortografia, concordância e consistência dos termos. O pacote com 17 arquivos está aqui:
https://t.co/VUgwp86U22