Tweets (by @geertfaber) on The End of Televisions as we know it. Social TV | Second Screen | VOD | Viewing Behavior | Broadcasting | Advertising | OTT | VOD
#HQTrivia just shut down but it will have a long lasting impact on #interactive entertainment. Let’s celebrate and admire what they achieved, learn from what went wrong, and look at what the future holds. https://t.co/bc7Smdqwc1
Facebook says it may remove Like counts. Removing Like counts could put less pressure on users and encourage them to share more freely and frequently - https://t.co/E35w8RcnvW via @techcrunch
The esports market is growing and innovating rapidly, with new games, teams, and competitions entering the market on an ongoing basis. On top of that, we are seeing new ways to experience, interact with, and monetize live, esports streaming: https://t.co/vwzujbxFHz #esports
#Facebook is getting exclusive rights to 25 Major League Baseball games. It will stream 25 #MLB games this season, and you won’t be able to watch them anywhere else online or on TV - https://t.co/7QKw4F8cFr
Here's How Brands Should Be Using #Facebook#Live: "When brands use technology to create a one-of-a-kind, #interactive experience, viewers just can’t resist" - https://t.co/9eiSw6MbVO by @Adweek
Will #Facebook Watch Be Must-See TV In 2018? By focusing on niche communities and revenue sharing, Facebook is looking more than ever like a #YouTube competitor - https://t.co/l7ToPSLXuD
I wrote a new post on how to prepare for scale when you want to launch a new #interactive#live video project or recreate a @hqtrivia experience - https://t.co/VI5Sx0Zg0h
HQ, the hot new #trivia app, is raising money in a round that could value its company at $100 million - https://t.co/OxvBCig8GR #LiveStream#Interactivity
“You could argue the balance of power is with them [#Snapchat] because of their extraordinary scale, but they don’t have the content.” - Hearst Magazines UK CEO @JamesDWildman - https://t.co/A3kSMkQXbs