Newton 1.0 is now generally available. 🙌
Take robot learning to the next level with:
🤖 Stable Articulated & Complex Mechanism Simulation – accurate, reliable machine modeling.
🖐️ High-Fidelity Hydroelastic Contact Modeling – realistic soft contact and touch-based interactions.
🧵 Deformable Body Simulation – simulate cables, cloth, rubber, and other elastic materials with VBD.
⚡ Accelerated Robot Learning at Scale – seamless integration with open simulation and learning frameworks, NVIDIA Isaac Sim and Isaac Lab for scalable workflows.
Learn how to integrate this open-source physics engine into your workflow: https://t.co/b0HmPpiEXv
#NVIDIAGTC
For all the MuJoCo fans: MimicKit now supports Newton / MuJoCo Warp! Fast, lightweight MuJoCo physics with Warp acceleration.
https://t.co/6imXPPEwXl
Coming up: God's physics engine
🚀 Newton Beta 2 and roadmap to 1.0 is out. SDF-based collisions & hydroelastic contacts for manipulation, cable-type deformables in VBD solver, stronger MuJoCo Warp integration and a new L-BFGS optimizer for IK solver are among major features of Beta. https://t.co/3S4nU02WsB
We are honored that our NVIDIA Warp has received two @HPCwire Readers’ Choice Awards this year.
🏆 Best HPC Programming Tool or Technology
🏆 Top 5 New Products or Technologies to Watch
NVIDIA Warp, an #opensource CUDA-X library, accelerates computational physics by up to 245x.
📗 Learn how Warp can transform your workflow: https://t.co/ygyKE45cEh
📝 Dive deeper into the latest release: https://t.co/5ZOsgDaMpj
#HPCwireRCA25 #SC25
A robot that learns in its dreams - and then those dreams come true. 🤯 It studies physics until it no longer needs equations, just intuition. They call it NeRD: Neural Robot Dynamics. The student that beat the teacher. What a time to be alive! Full video: https://t.co/6T5YO4X0vM
Good summary of our paper on neural physics - fine tuning learned simulators on real world data is indeed a key motivation. Another nice property is that now your physics engine can run on Tensor Cores and can benefit from all the hardware NVIDIA develops to make LLMs go fast.
Let's hear it for the community. 🎉 The Newton project, an open-source physics engine for robotics simulation, is now part of the @linuxfoundation.
This is a huge step toward building a truly community-driven future for robotics research and development.
The laws of physics apply everywhere. ⚛️
Co-developed by NVIDIA, @GoogleDeepMind and Disney Research, Walt Disney Imagineering, the new Newton Beta, managed by the @linuxfoundation, now also runs with Isaac Lab and with MuJoCo Warp, which delivers warp speed for robot learning.
Learn how to train a quadruped and simulate multiphysics in our tech blog. 🔗 https://t.co/PWipNIb6fS
#CoRL2025
📣 #MuJoCo Announcement 📣 : MuJoCo Warp is now available in MJX for all MuJoCo Playground environments, achieving up to 2x speedup in more complex contact-rich scenes. Check it out and have fun!
@GoogleDeepMind Robotics
https://t.co/5zDpLfln5N
🤖🤖🤖 Following RoboVerse, we introduce another work focused on Robotic Tactile Simulation - Taccel Simulator. Taccel is a high-performance simulation platform for vision-based tactile sensors and robots.
🚀🚀🚀 Boosted by Nvidia Warp, we optimize Taccel with highly parallelized simulations and support 900fps simulation with 4k+ parallel training envs.
🤝🤝🤝 Taccel is designed with user-friendly APIs and is easy to use. We open-sourced all the code and documentation. Feel free to try!
Project: https://t.co/AT0G7MGzqX
Preprint: https://t.co/wSMUqBCwQB
Code: https://t.co/H5CxVjg5Ke
You can read more about Newton here: https://t.co/57vAlnPvDo, and if you're at GTC come by the NVIDIA booth to chat with us about physics simulation and robotics!
📣MuJoCo announcement 📣
Thrilled to share that @GoogleDeepMind has unveiled MuJoCo-Warp at @nvidia's #GTC25!
🚀 We've expanded our open-source MuJoCo simulator with MuJoCo-Warp, leveraging NVIDIA’s Warp framework for incredible acceleration. This marks a significant step in making high-performance simulation more accessible.
Big news from Jensen at GTC: NVIDIA Warp is now open source under Apache 2.0! We’re also building Newton, a new physics engine for robotics with DeepMind and Disney—based on Warp and fully open-source.
Register for the @GoogleDeepMind session at #GTC25 to learn how Google integrates core NVIDIA technologies like Warp to improve simulation performance for #humanoid robotics development.
Register Now ➡️ https://t.co/dDKbKJlQJV
NVIDIA Warp 1.6.0 is out! Including native Blackwell support, up to 2x faster geometric queries, and tile-based Cholesky decompositions. Full CHANGELOG here: https://t.co/g0NQuBr1uQ
Just in time for Christmas, Warp 1.5.0 adds support for TensorCore operations in Python kernels! Excited to see what folks build with this, check out our developer blog for details: https://t.co/VXv0REWn97
Excited to present Warp at the CoRL Workshop on Differentiable Optimization tomorrow, Nov 9, at 9am! Join us to explore how to build differentiable simulators with Warp. #CoRL2024
https://t.co/6mVfww7X5z
NVIDIA Warp 1.4.0 is out! This release significantly improves our Python language support with the ability to evaluate static expressions at compile-time using our wp.static() builtin. It also includes over 30 bug fixes and Github issue updates. Enjoy! https://t.co/paN53C5Woy