We work on positive, mature games with adult content, and difficult technical issues related to procedural generation, agent systems, and so on, and so forth.
As stated in my previous post, we're shuttering this Twitter account (this will be the final update), read here if you want to know why:
https://t.co/qAB5aJrK5h
#gamedevelopment
New update, and this time it comes with a preview of our Knowledge system, you can download it from our Discord.
https://t.co/YcRezqTYXG
#gamedevelopment
We have done did a thing. Yup, sure a thing. (The interesting thing here is that we're dealing with automated lists, where the items can also be called individually as part of our tooltip system.)
#gamedevelopment
Update time. It's not a very interesting update. We're working on stuff, some of which is really complex while other things are just tedious.
https://t.co/gyO5pF1z3A
#gamedevelopment
Update time. In-game Internet updates, facts and some firegreen textures. Also some lore about time, who knows.
https://t.co/OgLGqoqA0i
#gamedevelopment
Weekly update, not much to say, just incremental progress on the facts system, plus some nice progress on the document renderer. Also lore about stabbing people.
https://t.co/nXJ92iWZsz
#gamedevelopment
How did I do it? Well, basically what happens is that the Render call for draw renders the HTML provided to it into an image using a second browser style display and then returns that code back to the main browser which displays it.
However this has the benefit of also allowing for the use of the draw command. Here are some examples, from left to right: Bokeh pattern draw, prepared texture for colourization, and colourization with the command: ColourMatrix Colourize #8FBC8F #800080 #000
So, I've finally managed to get a working, if imperfect, method of mixing HTML into SVG. This was difficult because I had to work without CSS' background-clip:text and without SVG's <foreignObject>.
#gamedevelopment
But it produces works now. And I've checked, I cannot remove even a single reference to those dimensions or else everything stops working. If I could remove them, I would. (This also showcases creasing for paperback books on the very left edge.)