@EmirlerGokberk@SLOplays Dog, how? The only thing it shares with Breakers is Soul Switch, literally everything else is an evolution of the previous Xenoverse games. It’s not even remotely the same genre of game as Breakers.
@Es_esencial7 Unlikely considering it doesn’t match him and many traits are 1 to 1 with Shintani’s SZ cover. The credits are for the anniversary PV, zero statement was made about the key visual for GP.
I doubted myself at first but I'm pretty sure my gut feeling that this is Naohiro Shintani is right. Same noses, collar bone ident, eye shapes.
I'll try and get a confirmation.
If so, he's taken his work in a more angular direction than even the Sparking Zero cover.
To me Lillard is like Nic Cage. He’s incredible with certain types of acting, those just aren’t the bog standard hollywood grounded acting styles. Lillard is unequivocally a great actor to me.
Owen Wilson is also much more than the “wow” guy, he’s a genuinely great dramatic actor
Matthew Lillard reacts to Quentin Tarantino's comments about him
"Quentin Tarantino says he doesn't like me as an actor ... it hurts your feelings, it fucking sucks, and he wouldn't say that to Tom Cruise ... or a top-line actor ... I'm very popular with [my fans] and not very popular in Hollywood. Two totally different microcosms ... It's humbling, and it hurts"
@Unyshek Bonus
1. The cutscenes are PERFECT.
2. The sound design needs a lot of work. Weapon sounds in particular are very weak and most don’t sound anything like the classic versions. Some examples, the AR, Magnum, and Plasma Rifle.
@Unyshek 1. The gameplay mostly being very Reach based, including Covie AI and animation.
2. The visuals. The aesthetic really misses the mark on CE’s look. Forerunner architecture and materials, Covie crates, marines, weapons, lighting mood, colors, etc. Also the extreme Lumen artifacts