Ether war goes a step even further!
After opening a crate you get to have your own avatar!
The avatar becomes ALIVE and a player inside the game which can take decisions to train/fight or patrol.
Campaign Progress: Floor 3 of 20
Now Floor 4 drops the real threat — the Plague Carrier.
A balanced, fast, hard-hitting tank that feels like the first genuine wall.
Everything before it was just warm-up. Pushing in. Wish me luck. #GameProgress
New crate system live in Ether War! 🔥
Open a crate and get a random helper that permanently boosts your credits income + stats:
→ Civilian (+1%)
→ Robot (+3%)
→ Leader (+10%)
→ One-of-One (+50%) 🔥
The rarer the helper, the bigger the boost.
#EtherWar#Gaming
Ether War just got even better! 🚀
Introducing Light Mode — now available alongside Dark Mode for a cleaner, brighter experience
Whether you play at night or during the day, the UI adapts perfectly to you
What do you think of the new look?
https://t.co/VQRNgFhB9H
#EtherWar
Platform update!
New features:
- new landing page where a preview of what your map can look if you hold @ether nfts
- added weather changes - storm and rain are now part of the game and they are reflected into the map
#etherwar
Platform updates:
New fixes were done!
- Training building effect now works correctly. Levelling up your training building should reflect correctly on the UI;
- Dungeon fights now tracks HP loss;
- Credits cost on buildings now reflect live on the top bar;
#etherwar#rpg
Platform update:
Shop was added and is open for everyone!
~Shadow Veil~ is the way to go if you care about your streak!
More items to come! stay tuned!
#ether#web3#gamefi#rpg
New feature added:
- fight history now displays the fight logs too
Minor bugs fixed:
- hp bug from top navigation bar was fixed
- some visual adjustment were done too