Last day for presale's phase 1 !
It's the cheapest you can get $EPSO
DON'T MISS IT !
Buy here with #BNB or #USDT 👉 https://t.co/juGv2uU7HF
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⏰ Tick, tock… time is ticking!
$EPSO Airdrop ends: Sept 28
👉 https://t.co/nGtIr0L1Ug
Presale Phase 1 ends: Oct 17
Presale ends: Dec 31
TGE launches: Jan 14 🚀
Don’t wait until it’s too late 👀
👉 https://t.co/AEHBVLiV56
#EPSO#Airdrop#Presale#Web3#Crypto
I have my first impressions on the game by testers ! 🙀
For non french speakers :
"The idea of having three ways to kill the enemy is cool, as are the faction relationship levels."
"In any case, the game is polished!! It has room for improvement, but it's excellent for a V1."
I'm so happy to read this ! 😍
Talking about improvement, let's get back to work ! 🦾
And... It's done ! 🎉
I have already more than 15 testers on my game ! Thanks a lot to them ! 🥰
But you can still contribute for the next 14 days at least, the Forms is still open ! 😉
I can announce that "Slime - we gottta eat'em all !" will be officially on Play Store on 16th of August ! 🤳
🚨 Help me launch "Slime - Gotta eat'em all!" on Google Play!
I need at least 12 Android players for a 14-day closed test.
🎮 Be among the first to play
🛠️ Help shape the launch version
✅ Free early access
Interested? Join here: https://t.co/SNzUqbcpNX
Reposts are hugely appreciated! 🙏
I might be really close to releasing my game on Android, and already preparing for Steam and IOS.
Wanna have some gameplay sneak peak ? 😗
Here it is !
(Not final product, particulary sound effects and music that will be changed totally, as many UI/UX things)
Tell me what you think about it !
Do you know how motivated I am ?
I went from 96kg to 88kg in about 8 months, and I gained a lot of muscle.
I only see the results now, the first months being kinda demotivating. But I didn't give up, and I won't stop now.
That will always be the same with my projects, be professional or personal.
Idk if my game will work well. But I won't give up no matter what.
I didn't post much these days cause I'm trying to rush to release this weekend.
Struggling with some music, SFX, and designing incoherences, but I think it will be worth testing in 1-2 days.
Who wanna try when available?
Well, I think it may be time.
If we search for perfection, we will never publish it.
And after release, we will improve it anyway.
Let's launch the countdown.
Well, since Codex doesn't seem to be great in "design" (creation is ok, adapting a skin too, but not assembling multiple assets), I built a web/local Atelier, where i make some adjustments for every asset of the game.
That makes me have control over mistakes Codex can make. 😉
Very interesting for me since I manage support techs.
OpenAI says its own voice agent now resolves 75% of inbound support issues without a human.
Well, when do I tell my techs that they need to step up before getting eaten by AI ? 😬
https://t.co/r6EJqPjpSJ
Still need to rework it a bit, to make it more dynamic for example, but getting an all ready site, without getting a domain yet, in one prompt, that's neat !
And for so few token usage
GPT-5.6 really is something
We've done an "AI workshop" at work once.
Clearly, from the same sources and objectives, we saw the difference between those who know how to prompt, and those who don't.
I really thought that it was simple before that.
But i guess 3 years of prompting got me some skills.
Was talking with my family today about how we talk with chatgpt.
While i'm kinda cold with it, my mother (74 yo) insists on saying "Hello" "Goodbye" "Thank you" etc...
She says that if that's not for the bot, that's at least to keep putting the good words in any conversation. 🥰