So many haters in the comments. A couple of vocal anti-AI purists, sure - but mostly people repeating the same line: “It’s copyright infringement. What did you expect?”
Let’s get a few things straight.
1) Disney and the state of Star Wars.
Disney has been running this franchise into the ground for years. Meanwhile, fans are the ones keeping it alive. From a pure business perspective, fan content actually fuels interest in a half-comatose franchise that might’ve been buried already if not for the community. These videos keep the conversation going, keep nostalgia alive, and keep younger audiences engaged. There are entire channels producing high-quality AI-assisted Star Wars content - SkywalkerStories, Star Wars Stories Untold, Star Wars: Lost Legends, to name a few. They’re far from banned. All using AI. Go check them out.
2) I make parodies.
Parody falls under fair use. Yes, in practice that’s hard to defend, and platforms like YouTube often avoid nuance. But by the logic of people saying “you deserved it,” no one should ever joke about anything involving someone else’s IP. That’s absurd. YouTube is full of parody — AI or not. That’s not some fringe loophole; it’s a core part of internet culture.
3) The real issue: rules must be clear and applied consistently. If a platform has policies, they should be transparent and enforced predictably. Otherwise, we’re in corporate roulette territory - any channel can disappear at any time. That’s not how a healthy creative ecosystem works. Even Donald Trump had his channel removed at one point. If that can happen at that level, what protection does a small creator have? You build your business for years, and then it gets eliminated with a finger snap of a corporation overlord.
This isn’t about entitlement. It’s about consistency and fair process. Anyway, here is another one of my AI-slop videos. Enjoy.
Para quem tiver interesse e para quem precisar de uma ajuda: a galera acabou de colocar uma receita do brew para o imposto de renda brasileiro, pega a visão!
Muito legal essa animação mostrando a corrida das linguagens de programação desde 1965 até 2022,o gráfico mostra qual linguagem é a mais popular em cada trimestre de cada ano, prestem atenção no Python que xoemca a se tornar popular ali no final de 2000, início de 2001 e faz uma escalada meteórica até a primeira posição em 2022