Dad: there's a lot of history with that chair. I used to rock you to sleep as a baby in it.
Me, who remembers masturbating in that chair in college: Oh, uh, cool.
@Distortion_2 I hate them. Probably my worst "normal" enemy.
However, I have noticed that if you dodge to their side (rather than backwards) they become much easier. They're built to wreck whatever is directly in front of them but not much else
i wanna talk about my favorite elden ring/bloodborne encounter design thing because it's so simple but it forms the backbone pattern for like 50% of these games' encounter design.
i call it the triple zombie combo.
there you are, outside a room. you look & see an enemy inside.