@Tomoya_Marble They need to take off accuracy while moving and change point cost to 10. Then increase bloom over time. Heavy extended needs reduced bloom over time at 10
@BattlefieldEAFR What gives... no written section here. Your hit registry still sucks ass, bloom too extreme, varied damage output for identical cartridge use in different weapons, bugs galore, unbalanced lobbies, too much cover to camp and cheese attackers, high jumpers in heavy full kit...
@destroyerfied51 All that being said. If bloom is to remain give it modifiers based on barrel type. Heavy should have considerably less and build slower than light. Then equalize attachment points so we can have more refined builds for our playstyles.
@destroyerfied51 Speaking of suppressors, when used with subsonics the audio remains the same which should be dampened to the point where the action of the rifle cycling the next round is more prominent.
@GamewithDave When one needs to subscribe to half a dozen outlets to see what one wants and can remove whatever they like whenever they want, a return to piracy is warranted.
@danzwku Taiwan is the real China. When mao came in the legitimate govt fled to Taiwan... literally making taiwan the true chinese govt and the mainland something else entirely.
@83dollaroring Using one hand affords the shooter a smaller silhouette for return fire. This is why duelists shot one handed. It's how I train as well.
@NeverteIImeodd Pull out the stone or cut out the concrete and make the people walk away the street still attached to them. Then charge 'em for repairs.
@BeeAwake1 An ar in any caliber will be fine. There'll be plenty of dropped rifles tomswap the upper with. Buy a couple 30cal cans and load up with 5.56 wouuldmcome in clutch if only for bartering.