Nobuo Uematsu says game directors and producers have too much power when it comes to game music and are not letting composers express themselves freely, leading to a lot of game music sounding like a Hollywood soundtrack
“I won’t go as far as to call it stagnation, but I believe directors and producers hold too much power in their hands even when it comes to the music.
Even now, game composers aren’t in a position to speak their opinion freely, and no matter how much musical knowledge or technical skills they possess, they’re still in a position where it’s difficult to speak their mind.
There are almost no game producers who are well versed in worldwide entertainment and are familiar with a wide variety of musical genres, so anything goes for them as long as you make it sound like a John Williams movie soundtrack.”
https://t.co/RnfMk7zW9p
@LaMoutardeGames Loving the classic vibes of Terra Memoria. One wish would be for a bloom slider so I could see the lovely spritework more clearly. Keep up the great work!
It’s finally out!! The trailer for THE ANIMATED SERIES - a groundbreaking talk show, inspired by ‘Actors on Actors’ and ‘Jimmy Kimmel Live’ - which showcases and celebrates the diverse talents within the animation industry!
https://t.co/HiL0rXmZIx
Introducing PadCrafter!
https://t.co/sZJcwjUdgl
Create multiple variations of gamepad layouts across different modes and platforms, and solve button-related UX problems with ease.
No registration required, and sharing your work is as simple as copying the URL from your browser!
@colorblindmess These are brilliant. I started working on Paragon after you'd left and only got to see the barest scraps of your work remaining, which is a tremendous shame. I would've been psyched to get more of this vision throughout the game.