Only 69 (Nice) hours left!
Kickstarter campaign for Witches and Butchers is almost over and I made a small gameplay showcase with some new stuff!
I'll post the link to the kickstarter campaign in the replies!
#gamedev#indiedev#gbstudio#gameboy#retrogaming#shmup#gbdev
The Kickstarter campaign for Witches and Butchers is LIVE!
Backers can get plenty of rewards ranging from digital to physical releases of the game, as well as access to beta releases when available!
#gamedev#indiedev#gbstudio#gameboy#RETROGAMING
https://t.co/oZ1p5SpIGJ
LETSSS GOOOO; Kenney Game Assets All-in-1 is FREE today, instead of the usual $19.95. Get all my game assets in a single bundle, great for learning new engines 👀
Download/claim here:
https://t.co/d3u0cM3U59
As a newly formed #gamedev team we have the idea to participate in different game jams to gain experience and test ourselves as a team.
We will start by participating at #ggj2023 🌐
There is more than one dev, who is self-funded and struggling to get by each month.
If that's you.
-> There are many resources online on how to find publishers, apply to games funds or start your crowdfunding campaign.
I collected some helpful links for you below: 🧵👇
@globalgamejam Make the game possible to win or lose then try to implement every mechanic you want in the game until 8-10 hours left then polish your game.
Quick tip: give priority to game feel rather than lots of mechanics/systems.