.@CounterStrike@valvesoftware decided to heavily rate limit requests to their CSGO "game coordinator" that allows the community to fetch inspect details (ie. float values).
While this isn't meaningfully affecting CSGOFloat Market, other community sites are having issues with getting item details.
Valve decided to implement these limits in the dawn of the night (PST), without any notice, without any communication, and without posting what the actual limits are.
CSGOFloat's Inspect API has shielded Valve's Game Coordinator from billions of requests monthly that we can cache ourselves to reduce load on their services. Developers may turn to trying these requests directly as a result, counter-intuitively increasing load on the GC.
It'd be great if Valve could actually have some communication with the developer community instead of randomly blocking to figure out what actually has load on their services.
In the interim, CSGOFloat's Inspect API has blocked bots from accessing it to prioritize extension users.