Little while back I wrote my first ever piece for a AAA title, @PlayApexMobile - Rowdy's Deep Cut. Such a pleasure/honour to contribute to a massive title alongside so many great composers.
Shouts to @MasonLieberman for having me on! #apexlegendsmobile
https://t.co/zaPjFwCjKO
It’s 10 years since Hacknet came out!
It’s been incredible to have so many people play it, and I’m so lucky that it’ve been able to meet so many amazing people, and work on new games because of it.
Thanks so much to @FellowTravellr for their amazing work as publisher
Just ticked over 20 million views for the @LeagueOfLegends Spirit Blossom cinematic - big shouts and love to everyone who listened and enjoyed!
#LeagueOfLegends#spiritblossom
https://t.co/01B2L1yq9P
@TearitallaJay@Jonesracing82@rohan_connolly Hah, nailed it. It was super dodgy. Also there was so much speed on the ball as murphy ran in for it, was really surprised it was deliberate, particularly watching the replay a few times.
@falldotau@freodockers Yep, even with the gift Reid goal that was clearly out, was just a coin toss on what was called. How that holding the ball in our 50 wasn't called is beyond me - throwback 3 weeks ago where the umps were calling holding in split seconds. It's just such a s*** show.
@freodockers Shouldn't have subbed Voss over Amiss. Not saying it to be rude, but Voss more likely to kick straight based off form, and we needed some more aerial strength.
@FootyRhino@WestCoastEagles Get rid of the sub rule. Have a concussion only sub, that can come on for concussion protocol checks, and immediately must go off if a player passes the protocols.
@AFL So lesson is feel free to do high late contact with no intent or reasonable chance of getting the ball first, just don't concuss the player in a 50/50 legitimate contest as you'll get triple the suspension.
Farcical.
Exceptional CS grand final, great casting as usual from @SPUNJ and @MACHINEgg and both teams played a blinder and fought their hearts out - one of the best in CS2's short history. #iemmelbourne2025#IEM#counterstrike2