We sent an early version to a few folks to help us playtest before launch. @AlanWard99 just posted a timelapse of a glade he's been working on. He said it took him 20-30 hours over the course of two weeks. I'm speechless ๐
Link to the full timelapse video in ๐งต
Tiny Glade is out NOW on Steam (Win & Linux) ๐๐
Thank you so much for following the development and being so supportive of our little diorama builder.
We hope you have fun, and I canโt wait to see what you make ๐คฉ If you post your glades, add #TinyGlade so I can find 'em :D
Hey #screenshotsaturday, ๐
Get ready to cross between worlds and possess the living to find out why Carolina is dead๐ป, and why she remembers the future.
Wishlists and RTs greatly appreciated!๐
๐Here we go!๐
The demo of Shadows of the Afterland has been released!!
Get ready to cross between worlds๐๐ฎand possess the living to find out why Carolina is dead, and why she remembers the future.
Wishlists and RTs are appreciated!๐
Get it here๐https://t.co/UHbWgMBrh2
hey world! we are wim, a cozy place to hang out with your online friends, ride hotdog go-carts, create your own worlds full of talking lizards and mini-games, and unleash your imagination in all kinds of unexpected ways. come join our early community! ๐ฃhttps://t.co/TjdIpUDXuC
Hey, I think I forgot to say goodbye.
I left Twitter/X a year ago. I'm on mastodon since then, enjoying a sea of tranquility. I keep this account opened but I never come to browse.
This was fun, bye bye, take care! :)
๐จ Ok, here we go ๐จ
Shadows of the Afterland has a steam page and a teaser trailer!
Get ready to cross between worlds and possess the living to find out why Carolina is dead, and why she remembers the future.
Wishlists and RTs greatly appreciated!
โก๏ธhttps://t.co/erBMFusFN5
Check out our new article about Google's growth in Rust usage during 2022! We debunk some common myths about Rust and share our experiences. Spoiler alert: it's faster to learn than you think, and the productivity and code quality are amazing! #rustlang https://t.co/D0e1AYBPXO
I thought I'd give Unreal C++ another go, maybe learn how to make a plugin or something...
... it uh, it derailed REAL HARD.
So I present: "Unreal running in #UnrealEngine5"
I've published my first youtube tutorial about shader coding!
I used manim and shaders for the animations, and the entire voiceover is AI-generated (for audio quality reasons)
My channel will focus on computer graphics, digital art and machine learning:
https://t.co/bfUZhVSHZu
After much hard work our delivery service adventure is live on Kickstarter!
Excited to see our little witch soaring the sky and see how far takes us!๐ซ
Support it now!
https://t.co/wxOjHFP0sy
#gaming#indiegame#mikathewitch