WoW: Forever (Yes, the Forever version of WoW specifically is mentioned here) is already setting records and is being mentioned by the CEO of Xbox and the game hasn't even released yet. It feels good to have Classic WoW in the spotlight and treated seriously as the future of WoW
In Q1, XBOX revenue declined 2% YoY, compared with a 10% decline a quarter ago, while our accountability margin improved. Minecraft and WoW Forever set records, Call of Duty had its most acclaimed release in more than a decade, and our PC platform revenue grew double digits. Console sales remain constrained by supply, with more demand than consoles available. We’re working to get more consoles into players’ hands, including through our expanded refurbishment program. We’re making progress, with a lot more work ahead.
In lieu of flowers, memorial contributions may be made to:
Johns Hopkins Alzheimer’s Disease Research Center Fund
https://t.co/luC5CdcWDy
Alzheimer’s Foundation of America Caregiver Resources
https://t.co/zvNptfyuNd
Photo Credit: Tommy Garcia
@SirPatStew Thank you for giving us the greatest gift of the stories you helped make. They have shaped countless lives and through your performance, your direction and the words you wrote. You gave them a role model and hero to look up to and aspire to be. Rest In Peace.
@Krexxal@daveatano At this point I wouldn't be surprised if the aggressive content cadence they seem hell bent on achieving in retail wasn't partially achieved through Claude and ChatGPT regardless of if they are aware of it or not.
@sivhades Its been a very long time but it was amazing on Nostalrius. Activity at every hour of the day with different cultures forming at different times of the day. It wasn't perfect but damn was it nice.
@O4OUR I know that it took some people I know 30 minutes or more to login which I consider a long queue even if the number shown for me was similar. I had a similar experience to you where it only took me 10-15 minutes thankfully.
Both the Beta and Name Reservations for WoW: Forever experienced long queues and login troubles. Hopefully Blizzard is prepared for the 4th and launch goes smoothly.
@AlodarSylmor Definitely better this time around for sure. Stress test was very smooth which is why I didn't mention it I just hope that it wasn't like that because of a lack of interest and it was because Blizzard prepared correctly.
Every 3-4 months is a good cadence. Let the content breath and don't hold your players hostage by being too aggressive with content. let people take breaks to do other things but always promise more is coming just around the corner. People will feel respected.
I got my names reserved with one of them having already been taken on the Beta realms before. I'm fairly certain the others I intend on creating won't be taken before release
@MrGMYT Ideally Blizzard would recognize its something people are finding fun and want to play, ask the team to cease making it and get them to continue it officially before the iron cools.
@MrGMYT Many fanmade PC ports require you to supply your own legally obtained copy of the game to get around redistributing copyrighted content online but this might also be another violation of Blizzard's EULA. Legally its fine if you do it this way. Azeroth Survivors does not but could
@LadyVivienneVT The Light being subjectively evil isn't a new concept in WoW its just best done when its influence is unclear and its actions could easily be attributed to the users own giving the player something to consider and future writers more freedom in where to take the concept further.