You can't imagine how much I hate asking for donations because it just feels weird and wrong to me. But it's pretty much what makes all these free #gameassets possible, so if you can and are willing I'd really appreciate any donation!
https://t.co/BaqaakRh4m
Why do C programmers always obfuscate their code? Are they trying to save space? Do they have to pay for each letter? Are they using some trial version of GCC that doesn't allow actual words in variable names?
I am so happy We have such a fantastic modders who cares! Quick demonstration of Hades II with screen readers support (still in the works). Sorry for the audio being so quiet. :D #accessibility#a11y#blind#gaming@SupergiantGames
I've heard you all need some yellow paint, so here's the Yellow Paint Pack! Includes PNG and vector files, suitable for any use and perfect for telling players where to go 👀
Download: https://t.co/dBG4R0B8TS
The Christmas break is now over and as a final touch I added the necessary easter egg equipment to this upcoming Godot demo.
I will release this demo tomorrow if there aren't any last minute surprises :)
���� IMPORTANT
The Tekken tweet doing the rounds is NOT showing something that is good for accessibility. It has already actively harmed multiple people. DO NOT share it. If you know that you are in any way photosensitive, don't view it.
#gamedev #accessibility #tekken #tekken8
All weapon animations are now almost ready for the first Godot demo. Here's the latest with MP5.
Excellent job @BogsBarry
The last port update will come next week and after that I will start polishing the demo for Steam with this new game engine.
I am super proud to announce my next huge project! I am working with so fantastic and tallented people to make CrossCode from @RadicalFishGame fully accessible for the blind. You can watch the initial gameplay here: https://t.co/Lma1ukWjOp #accessibility#a11y#crosscode
I’m the sort of guy who mostly focusses on the critical feedback given about projects I’ve worked on, so I try not to look too often at reviews but I just stumbled on this very moving one
I spent the last few evenings having a look at @AtS_CityBuilder. If this game is not brilliant and worthy of excellence in game design, then I do not know what is. There are a few reasons for that:
1. Exciting experiment with the genre. As a significant share of gamers love starting building in strategy games and restarting when it comes to maintaining the late-game madness of managing too big a city or empire, this meets their needs.
2. @EremiteGames introduced plenty of new mechanics. And these are well-designed, work, go well together, and are generally enjoyable!
3. The interface has zounds of tiny helpful features. And it all feels developed while talking to the community. I did not feel overwhelmed for even a moment.
4. I love how well it fits my #Ultrawide #PCMasterRace setup! (cf. Pic1)
5. There is plenty of content. I am sure there is way more to see.
6. There is brilliant replayability.
Ok, I might be concerned that there is too much content and replayability for my life responsibilities ;]
In general, #AgainstTheStorm is a #Frostpunk on steroids: bigger, more bravely developed, and possibly better working. With rainpunk! #Frostpunk2, now this is your benchmark to beat, you hear me?
The game is performing well on #Steam release after EA, beating all earlier results while being offered as part of #GamePass as well. The SteamDB players chart is interesting as it has two daily peaks (at 15:00 UTC and 21:00 UTC), with the earlier probably pointing to the game performing exceptionally well in Asia. Or maybe the third smaller knee on the chart shows it is still underperforming in the Americas (cf. Pic2)?
And it will be played for a long time. These 95% positives on thousands of results certify that.
It just needs the hype to build up a bit more.
#gamedev #indiedev #polishgame @HoodedHorseInc
raylib C games/demos/tools can be easely build for Web to WebAssembly with Emscripten, no code changes at all, it just works.
It has been possible for +9 years and I think it is truly amazing! Still, it seems a quite underrated and underused powerful feature of raylib.
You think Apple practices are bad?
A bunch of Polish hackers just reverse-engineered a bunch or trains and discovered that they had HARDCODED COORDINATES of third-party repair stations and would refuse to operate if spent several days in one of these.
https://t.co/Jxhga60fpT
The game industry layoffs scale is devastating, and weren't these companies binge hiring last couple years?
The capitalistic expected unlimited growth got to their heads.
I never undrestood this. I just want to make games, not win capitalism. What is wrong with people?