@xisumavoid Seeing you troll @TangoTekLP in his recent episode (with the piston & jumping) reminded me of that time you pulled that on James and me.
https://t.co/84XiUY6s4B
@yokel_abductee I mean, sure. But I was more talking about the individual components like these: https://t.co/pce3R5Dmo0
I like your idea of having a bit of a "progress bar" in the loading, that's neat! :)
Probably the easiest early(ish) game villager trading hall design with zombification.
Should be fairly self-explanatory from the screenshot, and I haven't seen this design anywhere on YouTube yet.
@iJevin@dchapiesky2 That's what he's saying. He's asking for a page to be created on https://t.co/c2DeIYIqcY for -us- to submit stolen content to -you-, so -you- can then claim it on YouTube.
Pretty roundabout way of doing it, but it'd put the community to work and make everyone more aware.
Zombie is running around in the trench right next to the pistons (over the bottom redstone dust), and it might take a while for him to spot a villager if you drop 'em down.