@AutisticJW@Mean_Sapphic@ZoeSchiffer We name them when they're past the age of two. Younger than that they're too likely to die, so we try not to get attached.
Dabbling in game development again after a ~8 year hiatus. Decided to go for a third party engine for the first time. Tried the common ones: Terrified by UE, disgusted by Unity, delighted by Godot.
I find @valvesoftware's hardware products surprisingly good, not just the Index. Got myself the (discontinued) Steam Controller and I love it for games designed for keyboard/mouse. Maybe I'm just the right kind of weird for this stuff :D
@hadizaschmitz I did say "in my experience" a lot in that tweet, but I think I had more mild experiences - my kids just have weird names. But as soon as they started talking the inappropriate questions stopped.
@hadizaschmitz I'd try "Hm, well, it's kind of a beige pink really" to throw them off. Throwing people off is in my experience the best way to deal with this kind of BS. But in my experience these kind of questions stop after 2-3 years.
Is everything in Swift UI a hack? I probably spent something like two hours finding a workaround for setting the line height of a paragraph of text. Love the concept, but execution seems horrible
Wow, iOS development didn't change for the better in the last two years it seems. Today Apple randomly rejected an app I uploaded last week for internal testing. Is this for real?