Still marveling that these books are mine. That they came from my heart and soul, pain and passion, and now exist in the world. In these early stages of Book Three, I am still terrified I can never do it again. That it's too much, too hard. But I need this story, like breath.
Back in 2021, PMG reported on the unseen crunch taking place at outsourcing studios in SE Asia. Since then, the companies we looked at have continued to work on some of the biggest games in the world, without any push to improve conditions for the artists doing that work. (1/7)