My time at Riot and on TFT as a Game Designer has come to an end. Just under 10 years, and to be honest I thought it was going to be longer, but sometimes things change.
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I’m so grateful for what I was able to be a small part of, and able to accomplish in the last decade. It’s been a dream career, and I have got to do so much thanks to Riot. Even trying to list it all feels insane what I managed to do in this time. And the crazy 7 years on TFT where I got to design, balance, teach, lead, and more for my job, but then also build a community, stream, cast, go to events…it’s just been amazing. Ending on stuff like the Unlock system and a couple other things…I’m heading out proud.
To everyone I worked with over the years, thank you for letting me be a part of everything we accomplished. I hope I managed to teach you something or bring you joy in some way. I genuinely hope our paths cross again in the future.
To everyone who supported TFT or me over the years, you have no idea what it means to me. I cherish all the moments over the years, and they’ll keep me going. I am so blessed to have been a part of your lives and thank you for letting me bring some fun into your world.
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So…what’s next for me? I’m trying to figure that out.
First off, since I was on sabbatical and am terrible at relaxing/not working, I have been making my own small indie game. I’m about 2 months into development and have already had folks playtesting some early builds. I’d say the game is like 20-30% done, but my goal is to release it as a full game. It’s been fun keeping my skills sharp in a different space, and I hope to share it with you all someday.
Beyond that, I’m keeping my eyes open for other opportunities. I’ve had a few conversations here and there already during my Sabbatical. It’s a brutal industry right now, so I’m taking one day at a time and figuring out what’s next for me, whether it’s working on another studio’s game or even my own thing.
And I’d love to find a space to do some content creation and be able to share my knowledge of game development. But that may take some time to figure out how to do it right.
-------------------------------------------------------Again, thank you for everything these last 10 years. It’s a big change and I’m nervous but hoping it all works out. Until next time, take it easy!
-Mort
Cause traveler was manipulated, he directly confessed what he did, also cause he is a renowned and bonafide hero of natlan. And honestly did you even played the quest with open eyes what Lauma said to his confession?
Odette · Swirling Snow
Prima Ballerina of the Korolevskiy Troupe
#GenshinImpact#Odette
In Snezhnaya, the land of frost and ice, it often takes quite a bit of persuasion to get someone to go to the opera house or theater. On bitterly cold days, most would rather stay by the hearth than traipse across the snow just to catch a performance.
Many, however, make an exception for Odette's ballet performances.
Whenever her name appears on a show publicity poster, the lines start forming at the ticket window. Those standing patiently in line are not there because of her sweet smile, for she almost never smiles at the audience. Nor are they drawn by any warmth in her manner — once the curtain falls, she does not remain onstage for even a second longer. Instead, they have come for the dance performance itself. The instant Odette rises to the tips of her toes, even Snezhnaya's howling winds seem to fall still. Every step she takes is so precise, it takes the breath away from everyone in the theater. To her fans, that cold demeanor of hers only makes her more alluring.
This young lady who has captivated so many onstage is also a member of the Fatui.
Her days are divided between the troupe and the Fatui. Her dance practices begin in the early morning, while her training with the Fatui usually stretches late into the night. Her own practices and urgent missions fill whatever time that remains. In the practice room, she stretches to her limits before rising into dance. At the training grounds, she swiftly moves on to her next task after bringing down her opponents. Day after day, she continues like the dancer of a music box, turning without end, as though she never tires, as though she never needs rest.
A friend once asked her, "Don't you ever get tired, going back and forth like that between ballet performances and the Fatui?"
Odette cocked her head in response, seemingly in thought. Then she gave her answer, one that could not be any plainer: "But I'm already used to it."
I'm all for having more women with pants in Genshin and I believe some existing designs would look better with pants
but the whole skirt thing is starting to fall into blanket criticism territory imo, in that a design is critiqued purely for the concept of having a skirt
this isnt true
nilou is very much inspired by persian culture in every part of her
furina is very French with minor Italian influence
nahidah uses dharmic myth and Indian culture with some persian influence
emilie is edwardian English
after tsaritsa’s design was revealed i felt like something around her neck was missing, that maybe the fur should be bigger and fluffier… ONLY TO REMEMBER YELAN’S STOLE THE FUR COAT THAT WAS SUPPOSED TO BE HERS. THIS IS HILARIOUS AND PERFECT