silent hill that i forgot to show earlier, the config of silent hill was a PAIN IN THE ASS tho it improved the configuration system a lot to deal with games that dont have explicit file entries and relies on hardcoded tables
oh forgot to give an update, my dma copy direction wasnt dealing with vram to ram and vram to vram copies properly, so the clut that should be loaded for the level background tiles wasnt being loaded
Today, in weird C code tricks, I show you an example from the source of git.
I was poking around the its source code, and something caught my eye. It was a folder named compiler-tricks, and it had only one file called not_constant.c with only one line of code:
int false_but_the_compiler_does_not_know_it_ = 0;
The variable name was amusing, but I wondered where it is used and what compiler trick is involved, so I looked around.
(1/6)
@Sleetstream i really liked the concept of this game, but it spiked my anxiety in a really bad level, it still very interesting tho, probably will play when my head is more.. working.. rn im a bit down
these litle shits are cute af, it really makes me wanna protect them :3
@luhcbc@WilliamVianaDub twitter é o unico esgoto que tem coragem de falar do briggs
briggs my beloved
engraçado que quando ele dublava do mickey mouse pro fucking superman ninguem reclamava, é so gente besta de internet