@neverrrmoree maybe lets wait to play the game before we start dooming is all.
doesn’t seem to matter. It could be the best game of all time, but because the jiggle physics aren’t up to par people are just going to hate it
@neverrrmoree i mean we agree that western devs are shit but like Hideo and FromSoft aren’t even touching what GTA6 is going to do from a performance perspective and seemingly no one understands that. their games are meant to look beautiful. like death stranding is a nothing burger otherwise
@neverrrmoree you’re saying this bc the game doesnt run the way you want it bro it’s not that deep. i think they we’re just more focused on making it fun vs getting nerds dicks hard bc they can sweet the sweat on Lucia’s tits in 4k
@neverrrmoree again thats all pre-rendered dialogue options and programmed stories not dynamic NPCs with millions more coding lines. ppl just mad bc they dont get it lol
@neverrrmoree OOT has like 12 NPCs with nothing but dialogue options vs thousands in GTA6 that are gonna remember everything you did like theyre not procedurally generated. thats the game they were making
@neverrrmoree sorry bro but there was no way they could accomplish what this game is gonna be and hit 60 w modern tech. my buddy’s extremely, extremely autistic about this stuff and is more than positive it’s completely unrealistic watches tech YT all day
@neverrrmoree dude it’s a world sim they are literally already pushing the limits of modern gaming. did you see how large the file size of the NPC’s code is? it’s not the game to get gamer’s performance dicks rock hard, it’s too push the boundaries of gaming by turning world sim to max
@neverrrmoree lol even nintendo only half the time makes games that can run on it
switch 2 is a legit piece of hardware though. OOT hitting 60 beautifully. i’m stoked for Duskbloods