We may have "accidentally" turned friendship into a combat mechanic... ๐
Officers can now coordinate attacks, support nearby allies, and trigger follow-up strikes based on the relationships they've built.
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One of my favorite parts of developing Notoris 2: Warlords has been bringing the characters I love to life.
Which character from the Three Kingdoms has always been your favorite?
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Rest no longer goes unnoticed. With this new animation, your acquired rest points are shown with each viable turn.
Charge into battle and back to bed before your foes suspect anything!
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The battles in Notoris 2 may be fought with armies and steel.
My battle is currently being fought with code, caffeine, and increasingly severe finger cramps.
May one of us achieve victory soon.
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Burdened by a kingdom on the brink of war, Havie has little patience for idle conversation. With enemy forces drawing closer each day, every decision carries consequences and his trust is reserved for only a few.
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The factions of Notoris 2: Warlords draw inspiration from the rival warlords of the Three Kingdoms era - leaders who rose to power through alliances, betrayals, military brilliance, political maneuvering, and unwavering ambition.
What faction will you choose:
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As war approaches, Havie fights to hold together a fractured realm. His strength lies not in fear or might, but in the loyalty he inspires. But when war demands impossible choices... Will loyalty be enough?
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Which begs the question: If a kingdom were to fall apart, what kind of leader would YOU choose to follow?
Tomorrow weโll introduce a new character who may just be your leader of choice!
Did you know that many scenes and actions in Notoris: 2 are based on fascinating stories and real historical events from the war of the Three Kingdoms?