There's a lot to talk about with Elyx, so let’s start with a big idea that underpins pretty much everything else: Your project is the unit of design, not your document.
Elyx works best when your designs start small and build up. Individual components combine to become blocks, blocks combine to become screens. You bring screens together to form flows. Everything lives in its own file.
You can import any .elyx file into another. It makes building designs in this modular way easier and more logical. Changes you make to one .elyx file cascade to anywhere else you import them.
Over time, working like this builds a living, breathing home for your decision. Everything stays up to date, and everything stays right alongside (and in sync with) your code.
We’re just scratching the surface here, and we’ve got plenty more to share with you.
🆕 Better stacks! Blurs on groups! Glass and fade combined! It’s update day! 🆕
First up, we’ve added min/max sizes, relative sizing, negative gap and z-index order options to stacks. Plus a whole bunch of smaller improvements, all based on your feedback. ↓
🆕 Better notifications and an all-new Command Bar in the web app 🆕
We’ve brought the Command Bar to the web app, Hit Cmd-K (or Ctrl-K on Windows) to bring it up and do a whole lot more without leaving your keyboard. ↓
🆕 A small-but-mighty update, full of good stuff™ for you! 🆕
First up — perceptual (Oklab) and vibrant (Oklch) gradients. Standard RGB blending can get a little muddy, but now you can have your gradients look smoother or more punchy. 🧵 ↓
🆕 Things you’ve been asking us for 🆕
Selection colors, independent borders, corner smoothing controls, a new eyedropper with Color Variable support, and 150+ improvements and fixes.
Here’s what’s in our latest update — Dublin 🧵 ↓
We’ve got a biiiig update for you. A complete redesign of Sketch. Maybe you’ve tried the beta, maybe you’ve seen the teasers. Now you can update and try it all for real.
And there’s more! 🧵 ↓
Sketch: Barcelona is out! 💎
Glass is the highlight, but check this out:
→ Glass (this one renders faster than 5fps 💅)
→ Progressive blur (linear, radial, multi-stop)
→ Progressive alpha
→ Concentric/auto corners
Wanna guess what's next? 💬
🆕 Our next major update is here — and it’s got glass in it.
Yep, that glass. Non-solid, lowercase-G glass. It works right out of the box (as all glass should?) but you can also tweak every parameter. It’s a lot of fun.
And that’s not all! ↓
This week’s tutorial from @raphaellopesph is all about liqui…fractal glass!
(And yes, if you’re wondering, the other glass is coming along nicely. You’ll be seeing it sooner than you’d think.)
Remember when we said auto layout was coming to Sketch? It’s here. It’s called Stacks, and it’s part of our biggest release ever — out now.
There’s a lot to cover, so buckle up and we’ll give you a tour.
Also, stick around for a surprise at the end of the thread 👀
Let’s go ↓
As usual, time to ship at @sketch, this week’s beta finally includes 2 key major updates:
Stacks (auto-layout)
Frames (next-gen artboards)
I’d love if ya’ll could take 15 mins, give it a go and share some feedback!