@mtgcommander At this point I am not sure if the RC is even playing the game outside a select few game stores and is banning purely on random anecdotal data
@Zrob0 @mtg_hotdog @CatanEthusiast @LemorasCards You are right that it was a hypothetical.
Random pairings in both the current and the Japanese system disincentivizes dropping early as lucky pairings can give you really good breakers/points.
@Zrob0@mindfreak314@LemorasCards Do you have a link or anything?
I'm very much curious how it is possible within the rules outlined in the post and Hareruyas website.
@Zrob0 @CatanEthusiast @LemorasCards Yes, the gain is very much variable as you gain equal to your opponents losses.
The red fields above are losses, where the previous value gets multiplied by 0.93 and the green fields are wins where the previous value gets multiplied by 1.21
@Zrob0@LemorasCards Show me how it is possible. The lowest score I can get a 2-2 to get is 1215 by getting paired down. The highest score I can get a 1-3 to is 1176 by getting an insane pairing up.