@wolfenrain @CptPixel @reNotANumber Yeah, I probably should stop using one or the other. I like it here, but the longer posts over there are a good selling point !
Hey #Flutter gurus with experience with shaders, I have a question : how would you go about passing an array of vec2 to the shader ? Is it at all possible ?
I tiped my toes in the dark waters of the GLSL shaders. It turns out it's not that dark after all. I even have something working to replace my raycasted dynamic lighting engine. #Flutter#FlameEngine
My dynamic lighting thingy now has closing/opening doors ! Still using #Flutter and the #FlameEngine, of course. The frame rate took a hit, but I have ideas about how to make it go back up.
@verry_codes@spydon@wolfenrain For the record - and for @wolfenrain :-) - this here proof of concept is very_good_analysis'ed (I don't care that it's not a word, I'll use it anyway. I can because I'm french ^^)
@CubicleNate Well, this is going a lot farther than what I expected it would. I'd like that to be run on a tablet for my players (D&D 5e, in person) to figure out what their characters actually see. As for a full fledge game, who knows, if I ever find some more free time !
One of my most precious tools to develop #Flutter "stuff" on multiple machines is @syncthing ! Once my machines were sync'ed, I just forgot it was there, but my projects stay in sync and I can switch from one machine to the other in no time. One of those "It just works" tool !
@DamianKBast@syncthing Example : yesterday I was on a train. I worked of a Flutter project but that was in no way ready to be commited. Silently, Syncthing did its job and sync'ed everthing back home. When I got back at my desktop, I just picked up where I was, cleaned things up, and then commited !
News walls - made using Inkscape -, new homemade raycasting algorithm, opened doors and windows to let the light in - or out -, but sill in #Flutter using #FlameEngine. Oh, and it runs on #Linux of course ! https://t.co/6ay3933Lfi (caution: messy code !)
What happens when a geek who can use #Flutter happens to also be a Donjons & Dragons game master ? Well, he writes something with #FlameEngine to display a map with line-of-sight capability ! Never again will my players argue about the monster hidden behind the door !
Did you know you can provide a release_notes.json file in your root directory which will automatically put the content of the file in release notes for iOS and Android apps in #flutter - including all translations you support ;)?