@Ebe_Fer@mel__aura Die Fakten sind unumstritten und leicht zu finden, nur schwer hier in den zeichenlimitierten Text zu kriegen.
Wenn für Sie Ihr genanntes Argument ausreicht, um das andere zu rechtfertigen, dann sei es so. Ich wollte Ihren ersten Kommentar nur nicht so stehen lassen.
@Ebe_Fer@mel__aura E M hat mit DOGE die pädiatrische Krebsforschung gekürzt und durch Zerschlagung von USAid aktiv tausende Menschen in Gefahr gebracht oder dem Tod überlassen. Das betraf nicht einmal sein eigenes Geld, sondern Staatsausgaben, die er an anderer Stelle gerne mal selbst einstreicht.
Rebranding my work under @Embrace_FX , go follow!
This will still be my priority channel and the company channel will be more formal with only product and service related tweets. #geometrynodes#b3d
.@Blender, accelerated for the moment the idea changes.
DLSS 4.5 Ray Reconstruction helps 3D artists adjust lighting, texture maps and camera moves with real-time feedback.
Coming this fall alongside RTX Spark.
@beeple Dude what happened to you? You used to be one of my favorite artists with all your Cinema4D animatics. Like you made actual art. Then you went full in on NFT nonsense and now this? Cautionary tale on how to not let attention go to your head I guess.
7 years ago, I had the chance to join Benuts.
Today, I’m in charge of 3D innovation for the studio, and I can tell you: Blender is taking more and more space in VFX workflows. 🔥
So if you work in VFX and know Blender well, don’t hesitate to put yourself out there. Maybe we’ll cross paths on future productions! 👀
#b3d
@Cartesian_C This is probably a good way to delete local attributes after using them in the nodetree. I have a lot of those that I don't want to be visible in the modifier output or realized after applying the modfier. But deleting them one by one is always too painful.