Alright, I'm back in action, this time in video game mode!
Broken Sonata is becoming a brutal #SurvivalHorror game with its share of demonic creatures to exterminate 👿
Well, that's what I'm currently creating, on my days off.
Hey!
Just to say that even though I'm not posting anything, I'm slowly getting back into developing UE5 stuff 👨💻
I'm a bit absorbed in everyday life, but I try to dedicate some time to developement-related activities each day.
I hope to be able to show you something soon! 📦
Combined with some other factors, it makes a big difference.
Between code and design errors, it's better to start off on a good basis.
So the project is not dead, but I think it was too big for me at the time.
So I'm going to save it for later, when I'm ready.
(3/3)
Oops, more than a year without news, sorry 😅
The development of the game has barely advanced and... it will not progress any further for the moment.
There are several reasons for this:
(1/3)
I'll explain some of them in the Devlog that I wanted to release last year (so it's half ready).
One of the reasons is that the project started a few years ago now and I was learning the basics, under UE 4.25.
In the meantime, I've learned a lot and we're almost at UE 5.5.
(2/3)
@ArkoTer J'ai pas vraiment la tête à ça pour le moment en fait.
Mais je sais que ça va aller mieux, il est hors de question d'abandonner la création de jeux.
A voir si j'arrive à me remettre dans le projet après un si long moment sans ouvrir l'éditeur par contre ^^'
This mini personal #Challenge will have taught me 2 things:
The 1st is that I am able to post content every day, and the 2nd is that between 6 and 8am it had very little visibility 😅
So I'll try to post more often, at different times 🔥
#MondayMotivation#IndieDev#UE4#Gamedev