Strand blade move set for base combos is done!
The weapon lets you hit multiple targets at varying ranges with different hit reactions (Launch, Bound, Volley etc.)
#indiegame#gamedev#cyberpunk
This week’s focus: Dual Axe chain gameplay.
Fixing minor bugs, adjusting the camera angle, and polishing the weapon feel so chain attacks, enemy pulls, and combo flow feel smoother.
#IndieGame#GameDev#IndieDev#Unity3D#HackAndSlash