Nightshade for ZX Spectrum (Ultimate Play the Game/1985).
Critically acclaimed isometric action adventure game.
With scrolling isometric play area, while its predecessors were flip-screen, through the improved Filmation II game engine. Goal is to track and destroy four evil demons, using specific magical items.
Ported to the MSX computer exclusively in Japan in 1986 (a bit odd), and also Amstrad CPC, C64 and BBC Micro.
#ZXReposts
Nostradamus for arcade (Face/1993).
Vertically scrolling arcade shoot-'em-up loosely based on the prophecy of a great leader coming from the sky in July 1999.
Overshadowed by classics like Raiden and Aero fighters, still a cult-classic and an underrated gem for fans of vertical shooters. Arcade exclusive, no home ports or modern re-releases as far as I know.