Need to update this post to better reflect what I share now. I am an avid #reader, #gamer, and #cinephile since being a kid. I lost touch with things I enjoy due to pressure from work and study. So I have not just picked up my #reading habits, but also #gaming and #watching!
I have picked up my reading habit again these days and will share any books that I have read to see if anyone clicks!
Used to read a lot as a kid and teens, like minimum three to four books per day. Literally a book killer!
#bookclub
About Time (2013) looks like a rom com on the surface, then quietly wrecks you. That final beach walk with his dad isn’t about time travel at all, it’s about knowing you can’t go back. It sneaks up on you.
#218 Cairn, by @TheGameBakers
After 20 hours of gameplay I have finally summited! Really love this game and I had been looking forward to play it since its announcement. It allows me to get back to the wall and do my monkey business virtually after my accident from bouldering - I really appreciate it.
The game is one of its kind with a very unique gameplay - climbing. It's like a mix of puzzle solving and resource management with the story (relatively light touch) slowly unfolds as one climbs. I believe this is not a game for everyone, simliar to Death Stranding (which I also love), due to its slow pace and potential multiple detours for exploration, but this is how climbing, or even hiking to the peak, feels like.
The other unique aspect arises from the its portrayl of the climbers' loneliness. Bound by the mountain calling, many climbers respond to the mountain deities by making their way to the top, passing through many dangers and pushing beyond their limits - and their effort sometimes are deemed futile as they fall to their death, meeting their ultimate death. Many non-climbers would never understand why these daredevils would ignore their beloved's pleading and risk their lives. Is it for the adrenaline rush? Is it to return where they belong? No one knows, but we do know they are lonely and eager to be understood.
Give this game a shot if you want to experience climbing, or transcending of one's very own soul.
#gaming
These last two days were pretty emotional for me. I was standing in the booth for one last time sure colleagues that I came to respect a lot.
Visited the booth of a major global exchange where a listing manager proudly told me that „the bear market is not really an issue. Retail buys everything we push to them!“
Heard of a fresh protocol that sold 500m USD of their tokens pre product launch.
Saw some of the most scammy creatures of the industry assembled to celebrate their continued success.
And couldn’t shake the feeling that it’s only the grifters that are winning.
I pitied myself for trying to make Web3 real and having little to show for it. Instead of writing useful applications I participated in a 2 year experiment of open governance that in the end spent 250m USD with barely any results. I contributed to stopping one major grift while others kept passing for way too long.
Then I reminded myself that many good people are in a position to pity themselves right now. And it doesn’t matter that much. As long as there are gamblers willing to give away their money, there are grifters willing to pick it up.
The Polkadot booth felt weird this time. People came to appreciate the weird pink design. Many many people asked „So what is Polkadot?“. A few came by to say they bought DOT many many years ago and almost forgot about it („don’t check your wallet!“)
When people came and tried to sell whatever useless stuff they wanted to sell I was often super close to telling them „sorry but no one is interested in yet another DEX aggregator/paying you for integrating your DeFi primitives/stablecoin integration/no-KYC off-ramp“. But I didn’t want my anger to get the better of me. I took their contact and wished them well. I can ignore them on Telegram later.
I looked over to the face of Phil and Dom Kwok. For 2 whole days their faces were on 3 big screens of their hackathon, visible from every angle of the whole hall (last year they had a separate hall. I heard someone say the prize pool was announced to be ONE MILLION DOLLARS but then materialized to be 5k is USD, and I couldn’t see the name of a single sponsor)
Charles Hoskinson appeared in a McDonalds outfit. I think Midnight Network is the perfect coverup for Cardano‘s choice of using UTXO. Just shove the problem to the next layer. But I was glad to have a chat with Vasiliki. I think she is the most beautiful woman I met in Web3.
„What do you think about 2026 being a bear market?“ two people asked me. What? Sorry but I’ve been in a bear market for 5 years. I don’t get your question. Just learn to endure the neverending pain of the consequences your past choices.
I met an ex Parity employee who was actually interested in what’s new with Polkadot. I met Mo, a retail trader who visited the conference to determine his next entries and I had the most honest conversation about all the good and bad of Polkadot with him to give him a chance to make the right determination.
I met the representative of a major bank to discuss how Polkadot SDK could be used as a stablecoin sandbox. Every time when I talk with a real professional from a big institution I put all my excitement for Polkadot and what it can do in front of them until they start to get it too. They take a mental note to get back to it. We exchange names. Will anything ever come of it?
And all my colleagues are sad. This is our last booth. We chat and laugh and are sad together. We pass the time as professionally as possible.
I hate free giveaway merch. It perverts the incentives. The bounty needs KPIs. So we come up with this bullshit metric of „activations“. But the real reason is that no one has any plan for this booths. No one is saying „our target this time is to onboard 100 new developers“ or „get the contact of 10 banks“ or „have 1000 conversations with X framing“. So instead we give away 300 Tshirts and take 300 email addresses.
BREAKING: A John Wick game is coming to PS5! Saber is working with Keanu Reeves, John Wick director Chad Stahelski, and Lionsgate to produce an adrenaline-fueled experience that fits into the John Wick timeline.
"Frieren is slow. It's boring. Nothing happens."
That's the point. It's intentional. The entire premise is that the great hero's quest is over and now you get to see the legacy of that quest in both the world and the people involved. It's meant to be introspective.