Lean Tuna has a distinct iron taste that isn’t for everyone. But chefs don't give up—we adapt! 🛠️🍣
Tradition dictates marinating it in soy sauce. But here in New Zealand, we unleash the spicy mayo! 🇳🇿🔥
Which side are you?
🔴 Traditional 🟠 Spicy Mayo
#IndieGame#CozyGames
Spent 3 hours overthinking if this map was "worthy" of a devlog. Screw it. Here is the world map for #SushiSushi, my cozy slime food truck roguelike! 🍣🚚Follow the chaos!
#gamedev#indiegame#devlog
Walked out of a restaurant and saw this. My brain genuinely lagged for 3 seconds because I thought a game asset had glitched into the real world. 🍣🚙
The universe is telling me to finish my game ASAP. Message received. 🫡
#IndieDev#SoloDev#SushiTruck#GameDev
use Gemini for details on a topic, but the response was underwhelming. Same question to Grok, Claude, and ChatGPT, I found their recommendations far more detailed. My frustration not just from the model's performance, but from the fact that I’ve already paid for a year. 😕
I cut the map feature months ago to save my sanity... but then the Slimes arrived. 🍮✨ With these new customers, the narrative just clicked. The map is BACK in #SushiSushi! Now I just have to draw... everything.
Send coffee and help. ☕️ (links in my bio) #IndieDev#GameDev
21/
CRUNCH ALERT! 🐚💥
Adding the mighty Whelk to the Sushi Pool! This isn't your average soft fish—it’s a firm, sweet snap that sushi fans adore.
Who's brave enough to try the sea snail? 🇳🇿🍣
#Sushi#IndieDev#GameDev#SeaSnail
Ever heard a fish "cluck"? 🐔🐟
Meet Threeline Grunt (Isaki)! Known as "Chicken Grunt" for the sound it makes, this summer delicacy is PACKED with rich, creamy fat.
We’re serving it traditional style: skin-on to unlock that texture. 🤌
#Sushi#GameDev#Devlog#IndieGame
Art block almost killed my motivation to show my game. 🫣
Solution? Watching anime with my kids made me realize: SLIMES! 💧
My sushi truck customers are now the classic RPG enemies I grew up with from 40 years ago. 🍣✨
#IndieDev#SoloDev#GameDev#獨立遊戲
Drawing is my solo dev kryptonite. 🎨❌ I was STUCK on customer assets for weeks... until my kids gave me the ultimate idea! 💡
Leveraging that "dad-brain" to pivot the art style. It’s wholesome, unique, and finally MOVING! 🍣✨
#SoloDev#IndieDev#SushiSushi
Iteration #4 on the Sushi Sushi scoring system today. 🛠️
The math worked in v3, but the "reward" feeling wasn't landing. The UI needs to be crystal clear. If the player can't track why they got a bonus, the bonus doesn't matter.
Back to the logic.
#indiedev#gamedev#UIUX