It's less than 2 weeks to submit your abstract for and secure your spot in **Video Games and Our Futures** - we are looking forward!
CfP gamevironments 2025 Research Day "Video Games and Our Futures"
https://t.co/LH4oshj38W
Submit now: CfP for our next Special Issue "BEYOND PLAY: THE TRANSFORMATIVE POWER OF DIGITAL GAMING IN A DEEPLY MEDIATIZED SOCIETY" is out now! Abstract submission deadline: 31.05.2025 https://t.co/mU8F88dcyE…📩📷 #gamevironments#gaming#academics#cfp
Post-apocalyptic games provide one particularly popular 'gamevironment': board member @LarsdeWildt (and current CAPAS fellow) recommends the 'Centre for Apocalyptic and Post-Apocalyptic Studies' @CAPASHeidelberg's Call for Fellowships, deadline 13 May.
https://t.co/Y2DWCfTNAn
Hi everyone, our board member Gia Coturri Sorenson has recommended this discussion on AI in games https://t.co/RhGM1JfpR3 Check it out!👌👌 #games#gamevironment#AI
Submit now: CfP for our next Special Issue "BEYOND PLAY: THE TRANSFORMATIVE POWER OF DIGITAL GAMING IN A DEEPLY MEDIATIZED SOCIETY" is out now! Abstract submission deadline: 31.05.2025 https://t.co/mU8F88dcyE…📩📷 #gamevironments#gaming#academics#cfp
For the University of Arkansas, our board member Vít Šisler gave a lecture on March 12 called "Gaming Language and Playing Kafka: Intercultural Education in the Ludic Century" in the World Languages & Digital Humanities Studio. Check out the report here https://t.co/qZlSQVFPnS
Submit: CfP for our next Special Issue "BEYOND PLAY: THE TRANSFORMATIVE POWER OF DIGITAL GAMING IN A DEEPLY MEDIATIZED SOCIETY" is out now! Abstract submission deadline: 31.05.2025
https://t.co/mU8F88dcyE📩✏️ #gamevironments#gaming#academics#cfp
🚀 UNCG Game Studies Conference: Liminality in Gaming! 📷Mark your calendar, Apr 5 '25, as UNCG’s Esports Arena hosts an exploration of liminality in gaming-the spaces of transition, uncertainty and transformation that shape how we play, create & experience games. Stay tuned!
Board: Our partners at UNC Greensboro's Network for the Cultural Study of Videogaming has been hosting the Jon Henner Memorial Accessibility in Games Speaker Series to highlight disability and accessibility in gaming.
More information here: https://t.co/MvXX4PggFP
Happy new Year everyone - new year, new inspiration! How about reading something about "Video Games Beyond Play. Decolonizing Gamevironments" by Christopher Helland out of our 10th anniversary issue?
https://t.co/zlp3X8jkT0
A new documentary, recommended by our board member Lars de Wildt: "The blood on our controllers," by a group of established industry professionals, discusses the game industry's role in global conflict, and its representation of Arab communities in games.
https://t.co/SfX16N9Dgk
A new book recommendation by our board member Gia Coturri Sorenson: "We the Gamers -
How Games Teach Ethics and Civics"
by Karen Schrier. Check it out! 📔 #gamevironments#gaming#studies
Our Board member Nicole Zhange wants to draw you attention to the chinese game Black Myth Wukong - here is something to read for all of you https://t.co/bikaDMD1Tr 📲
Today is a big day: our new game Velvet 89 is released! Go on a trip through the revolting country in our Velvet Revolution hidden object game. Free on the App Store and Steam (Android coming real soon):
https://t.co/iNbDyGqvam Made with @people_in_need, RTs greatly appreciated!
Another Article sneak peek out of our current issue - "Role-Playing Games in the Classroom. Highlighting Biases, Player Behaviours, and Ethical Decision-Making" by Christine Tomlinson - check it out! https://t.co/k1bJtTNQew
Gamevironments board member Xenia Zeiler and advisory board member Souvik Mukherjee in conversation with Indian game scholars and game designers in Kolkata on 17th Oct. A successful seminar on Pujo, Games and Culture organised by CSSSC (as part of the SERB-INAE project).