New Blog post:
The First 2 Weeks of @mazemachina.
I recap the games critical reception, App Store featuring and its overall sales so far. #gamedev#mobilegames#revenue
https://t.co/8raQN4zNpn
@AnderssonKev@targaciej Hi Kevin! It's a simple game about putting the blocks in the right place. However, it can be a bit tricky sometimes ;P You can play it now on iOS and in a few hours on Android. Tell me if you need a promo code ;-)
"These scissors are pretty satisfying to watch, as bits of string and buttons float to the ground, clearing the area around it."
Our @Jupiter_Hadley reviewed the #iOS/#Android game Ten Buttons by @gamezaur: https://t.co/6CRIeKOWmR
Ten Buttons is available to play now! Let's start sewing on iOS or Android:
iOS: https://t.co/EYU3AzYlLg
Android: https://t.co/LqccZc7R2R #gamedev#indiegame#indiedev#madewithunity
@bartobialek I think the problem is that you have some chance that a break in a bigger project can: refresh you and make you even stronger in it OR make you left that project forever. Keeping ideas "on paper only" then?
Tentoken was intended to be a quick prototype, just for fun during a holiday weekend. Now it spreads on our calendar like crazy. Wondering if jumping on another project (when you're "bored" with the current one) is a good thing or not? #gamedev#indiegame#indiedev#madewithunity