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I built this in Unity 6 through @gamibase and the new Unity CLI, with GPT-5.6 SOL Ultra directing and Luna Max implementing. I supplied zero 3D assets, and this latest Crossfire run has recorded game audio. #Unity6#UnityCLI
We took a rough RPG UI sketch through @gamibase and into Unreal Engine 5.8 as a working, composable system. The HUD, inventory, quest log and search are modular Slate and UMG pieces connected to live data and gameplay events.
I gave @gamibase the original RPG UI reference. Its UI system created this master design board on its own, covering the visual rules, reusable pieces, interaction states and Slate/UMG structure for Unreal 5.8. #GameDev#UnrealEngine
Build the game you can’t stop thinking about.
Gamibase turns the idea in your head into a visible, playable loop. Shape the world, work inside your engine, review every change, and keep what feels right.