Ryn Jorgensen M.M.’21 del programa de Composición de bandas sonoras nos cuenta su experiencia trabajando en remoto en la composición de bandas sonoras para videojuegos. En esta ocasión en colaboración con los estudiantes de @ESAT_Valencia. #UnMundoDeFusionDigital
The day has come! Nerthus: Einar's Fate is now available in Steam for all the Guardians in the world to go and save this magic land! 🧙♂️🐺🧝♂️
🔥🔥You can download it now on @Steam 🔥🔥
https://t.co/Fan73Mpb7Y
Powered by: @ESAT_Valencia#IndieGameDev#GameDev#UE4
🔥🔥Finally! 8 months of hard work have paid off and our game is finally released in @Steam 🔥🔥
Go play it yourself both single or local coop with 1 friend 🧙♀️🧙
Thanks @ESAT_Valencia & @TomatoRangers_
The day has come! Nerthus: Einar's Fate is now available in Steam for all the Guardians in the world to go and save this magic land! 🧙♂️🐺🧝♂️
🔥🔥You can download it now on @Steam 🔥🔥
https://t.co/Fan73Mpb7Y
Powered by: @ESAT_Valencia#IndieGameDev#GameDev#UE4
Good Morning!✨
We’re so sorry that we were not able to publish our game yesterday at the @Eurogamer_es event
But don’t worry! You will be able to battle against the enemies of Einar in a few days! 🧙🏼♂️
https://t.co/Fan73Mpb7Y
#UE4#gamedev#indiedev
Powered by @ESAT_Valencia
Podéis ver cómo ha sido el desarrollo de nuestro juego aquí y una pequeña entrevista que nos han hecho a algunos del equipo 👀
A las 20:00 en menos de 1 hora 😋
It won't take long until you see these jaw dropping places by yourself.
Here's a little showcase of the amazing work that our art team has done in order to bring life to the world of Heimur.
Powered by: @ESAT_Valencia#indiedev#IndieGameDev#gamedev#UE4
[TRAILER] Metro Engine is finally in its first complete and stable version, in PC and PS4. As you know, Metro is a graphics engine developed in C++, using OpenGL in its PC version and ported to Playststion 4. Check it out and let me know what do you think! https://t.co/jfTb5zrG8M