Gossau's station square, twice. 18:50 in the evening sun, 22:30 in the rain.
In the game the station is its own model, built on the official survey's footprint and heights. Waitlist via the link in our profile.
In-game capture · rendered offline · film look
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Quarter past eight at the station square in Gossau. Blue hour, tyre smoke.
Drifting with smoke already works in G-CITY, with the Bise Coupé. Waitlist via the link in our profile.
Loading screen · rendered in Blender from our game scenes · film look
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SG · G-CITY. Our license plate, in the rain.
Swiss format, Swiss spacing, but a made-up coat of arms. Details like this are everywhere in the game. Waitlist via the link in our profile.
In-game capture · rendered offline · film look
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19:40, rain in Gossau SG. Time for a kebab.
Soon in G-CITY, the Spiessbürger, with the next update. Counter, spit and menu board show through the windows. You can't walk in yet. Waitlist via the link in our profile.
In-game capture · Ultra
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Andreaskirche, 22:30. It's been raining since dinner.
Gossau, Switzerland, rebuilt from the official land survey. A free open-world browser game, still in development. Waitlist via the link in our profile.
In-game capture · rendered offline · film look
#gamedev#indiegame
Gossau, Switzerland – rebuilt street by street from official survey data. 🌧️
G-CITY: a free open-world game in your browser, to play with friends. Still in development.
👉 https://t.co/Mpoj4OSWAY
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