๐ฐ Just released CrownWatch, my second game made with Unity. A 2D pixel art tower defense: 3 tower types, 3 enemy types, grid system, music and SFX. Play it free in your browser ๐ https://t.co/KatHLtcMlB #gamedev#indiedev#unity#towerdefense#pixelart
Amethyst is done ๐ป
My first ever game, built in Unity from scratch โ story system, save/load, localization, audio, the works. Learned more in this project than in months of tutorials
Onto the next one. New game, new lessons. #gamedev#indiedev#Unity3D
Amethyst devlog ๐ป
Main menu got a visual pass today: background art, proper 9-sliced button borders, hover states, flag icons for language switching, and finally fixed the menu music not playing.
Starting to look like an actual game now. #gamedev#indiedev#Unity3D
Amethyst devlog ๐ป
The game finally has sound: looping ambient music, background rain, clicks when picking options, and a sting when the game ends (for better or worse).
Suddenly feels a lot more alive. #gamedev#indiedev#Unity3D
Amethyst devlog ๐ป
Fixed a layout mess where text and buttons were overlapping, split the screen into proper zones (story text / options / inventory corner), & added an "I" key for the inventory.
UI finally feels like a game instead of a debug scene. #gamedev#indiedev#Unity3D
Amethyst Update ๐ป
Pause menu functional (Esc to pause/resume) and save system completeโyour progress and inventory persist between sessions.
Next up: polishing the entire UI before moving on to further systems. #gamedev#indiedev#Unity3D
Amethyst devlog ๐ป
After chasing a well-hidden JSON deserialization bug, the node system now works: text, dynamic options, and inventory conditions actually affecting choices.
Now onto wrestling the UI layout, which looks a bit chaotic right now ๐ #gamedev#indiedev#Unity3D
Amethyst devlog ๐ป
Spent yesterday chasing a null reference bug in my node system instead of writing spooky text. Classic gamedev day โ more debugging than building.
Back at it today. #gamedev#indiedev#Unity3D
Amethyst Update ๐ป
Main menu complete: responsive UI (adapts to any resolution), functional ES/EN language selector, and scene management ready.
Up next: the node system that will drive the entire story. #gamedev#indiedev#Unity3D
You wake up in the attic. You don't remember how you got there. The house is haunted, and the front door is chained shut.
Thatโs how my first Unity project beginsโa gothic horror text adventure. Building it in public ๐งต๐ #indiedev#gamedev
Hoy publiquรฉ un video sobre la ruta para aprender React en 2026.
Aquรญ te dejo una imagen con los apuntes y conceptos clave que armรฉ para el video ๐
https://t.co/RGKnPiKEHS
El curso de React Router ya se encuentra disponible y es completamente gratuito.
Esperamos que sea de su agrado y recuerden que es un curso exclusivo de Devtalles!
๐ Ludum Dare Prep - Day 4 ๐จ
Goal: Experiment & get creative!
โ Add something unique (sound, animations, new mechanic).
โ Try a complex tutorial (e.g., basic enemies).
๐ฏ Gain confidence to improvise during the game jam.
โณ ~2-3h
#GameDev#Godot#IndieDev#LudumDare#GameJam